Filed under: Advertising, Emergent media, Geek stuff, Innovative advertising, Nike, creativity | Tags: Nike
Speaking of Nike [see James Jarvis post below] and newfound blogger Bud [see post below], here’s another great example of Nike digital advertising. If other companies took a more considered thoughtful approach to digital conversation rather than literally attempting to “take over” our pages while we’re surfing [hands up who thought the page takeover was ever going to be a positive consumer interaction?] the digital advertising world might just move towards the personal, interactive, conversational medium it promised to be. Check it out. Bloody great. ps. thanks Bud.
Filed under: Digital culture, Geek stuff | Tags: Kevin Kelly, Mike Walsh, San Francisco, The digital future, The Fourth Estate, Tim Berners Lee, web 2.0, Web 2.0 Summit, Web trends, Wired Magazine
An interesting post here from Mike Walsh who writes The Digital Future that’s definitely worth a read if like me, you’re wondering where to next…
So what’s next for the Web?
[Mike's post starts here]
It was the unspoken question of many who gathered at the Web2.0 Summit in San Francisco this week. For Kevin Kelly, founder of Wired magazine, it all came down to a number – 6,527. Or, the exact number of days until now since Tim Berners Lee made the first webpage. All the innovation, the new wealth, disruptions in traditional media and the millions of Wikipedia entries – a seemingly impossible scale of human endeavor – had been created in that relatively short span. So, what are we likely to see in the next 6500 days?
For a start, it’s becoming clear that 2008 will be an inflection point for the industry. In her annual high altitude scan of the new media landscape, Morgan Stanley internet analyst Mary Meeker pointed out that relative amount of time that consumers spent on websites has changed dramatically. When you look at the metric of global minutes, over the last two years YouTube and Facebook have gained over 500 basis points of relative share, at the expense of traditional portal incumbents Yahoo! and MSN. (more…)
Filed under: Gaming, Geek stuff, Get another life, Innovative gaming, Looking for insights, Machinima, Second Life, virtual worlds | Tags: Clive Thompson, Collision Detection, CollisionDetection, gamers, Gaming, Halo, MIND Labs, MMORPG
In his blog CollisionDetection, Clive Thompson who writes for Wired and the NY Times has posted a great piece about about the pleasure and release MMORPG [massive multiplayer online role playing gamers] feel when they get killed [as opposed to when they kill others]. His findings are based on a study by Niklas Ravaja at MIND Labs, who wired up a bunch of gamers with biosensors and found that they gave off strong pleasure signals whenever they died in the game Super Monkey Ball.
The rest of his post is here and if you haven’t checked out his blog, it’s worth a look in:




It seems that the peeps at P&G realised that this whole ’social media’ thing was something they needed to get their heads across. What better way to do it than invite 40 of the best geeks from the Valley and stage a 4 hour social-media hack-a-thon exercise for charity.



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